Вышло обновления Service Pack 2 для 3ds Max 2015 от компании Autodesk для программы по компьютерной графики, визуализации и анимации – Autodesk 3ds Max 2015. Это первое обновление для версии 3ds Max 2015. Данное обновления содержит самые последние улучшения и исправления ошибок.
Перед установкой программного обеспечения необходимо внимательно прочитать текстовый документ Readme. Чтобы использовать обновление вы должны скачать его на жесткий диск. Описание исправленных ошибок приведены ниже.
Напомним Autodesk 3ds Max 2015 это последняя версия полнофункциональной профессиональной программной системы для создания и редактирования трёхмерной графики и анимации, до разработанная компанией Autodesk. Содержит самые современные средства для художников и специалистов в области мультимедиа.
Код ошибки | Описание ошибки |
MAXX-18050 | The PhysX plug-in would cause a program error. |
MAXX-17998 | The MAXScript interface to the Skin modifier’s Envelope feature was incorrect. |
MAXX-17968 | Backburner: Split Scan Lines did not work when rendering a Camera view. |
MAXX-17895 | Save File As: The + button was hidden in the Japanese interface. |
MAXX-17866 | Frozen objects could be selected in viewports. |
MAXX-17727 | ShaderFX materials weren’t transferred properly when using the FBX format. |
MAXX-17725 | OpenSSL has been upgraded to correct a security issue. |
MAXX-17680 | Wrong decimal separators have been fixed. |
MAXX-17669 | FBX for 3ds Max plug-in presets were missing. |
MAXX-17631 | The file crashMax.dlu was built into the wrong folder. |
MAXX-17550 | ShaderFX nodes needed to be copied to user settings. |
MAXX-17434 | Base State material was resetting. |
MAXX-17431 | The mental ray renderer would hang when rendering an empty scene in an orthographic view. |
MAXX-17342 | It was impossible to rename a layer from the Layer Toolbar. |
MAXX-17282 | Opening the Layer Manager was slow when many objects were on a layer. |
MAXX-17263 | ActiveShade would cause a buffer overflow. |
MAXX-17236 | Customer Error Report: An issue with ChamferedFaces has been fixed. |
MAXX-17235 | Customer Error Report: A core issue with object display has been fixed. |
MAXX-17210 | The Crossing option for Window/Crossing selection was not working. |
MAXX-17172 | The Cloth and Garment Maker modifiers were not localized. |
MAXX-17152 | Scripting a Dummy object was not working. |
MAXX-17101 | Viewport focal-point sampling was not working. |
MAXX-17097 | Rendering with the mental ray renderer would cause a program error. |
MAXX-17036 | Backburner 2015 running as a service would cause an «adapter error.» |
MAXX-17024 | Rendering an area would not appear in the Rendered Frame window. |
MAXX-16957 | A change to Vertex Crease on the Ribbon would not update on the Editable Poly control panel. |
MAXX-16813 | Composite map: Tile offset was not working in Nitrous viewports. |
MAXX-16798 | The movie list on the Welcome Screen contained a nonsense string. |
MAXX-16796 | Nitrous viewports have been upgraded to support up to eight Composite map layers. |
MAXX-16767 | Opening Layer Explorer with 1,000 layers was slow. |
MAXX-16766 | FBX import: Normals on skinned meshes were being ignored. |
MAXX-16678 | The installer for the plug-ins to exchange data with Adobe After Effects did not install the right files. |
MAXX-16468 | The animated Tours on the Welcome Screen were not localized. |
MAXX-16407 | Display By Layer was not correctly displaying layer properties. |
MAXX-16387 | Customer Error Report: Error opening certain files. This has been fixed. |
MAXX-16241 | Scene Explorer would generate a MAXScript error exception when Esc was pressed. |
MAXX-16140 | Scene Explorer: The object list would not resort when a file was renamed. |
MAXX-15964 | Workspaces wouldn’t load mnux.cfg files. |
MAXX-11987 | Customer Error Report: An error in Skin has been fixed. |
MAXX-11011 | CAT: A rig arm would not stretch with IK. |