Обновление Service Pack 2 для 3ds Max 2015

Вышло обновления Service Pack 2 для 3ds Max 2015 от компании Autodesk для программы по компьютерной графики, визуализации и анимации – Autodesk 3ds Max 2015. Это первое обновление для версии 3ds Max 2015. Данное обновления содержит самые последние улучшения и исправления ошибок.

Перед установкой программного обеспечения необходимо внимательно прочитать текстовый документ Readme. Чтобы использовать обновление вы должны скачать его  на жесткий диск. Описание исправленных ошибок приведены ниже.

Скачать Service Pack 2 Autodesk 3ds Max 2015

Напомним Autodesk 3ds Max 2015 это последняя версия полнофункциональной профессиональной программной системы для создания и редактирования трёхмерной графики и анимации, до разработанная компанией Autodesk. Содержит самые современные средства для художников и специалистов в области мультимедиа.

Код ошибки

Описание ошибки

MAXX-18050

The PhysX plug-in would cause a program error.

MAXX-17998

The MAXScript interface to the Skin modifier’s Envelope feature was incorrect.

MAXX-17968

Backburner: Split Scan Lines did not work when rendering a Camera view.

MAXX-17895

Save File As: The + button was hidden in the Japanese interface.

MAXX-17866

Frozen objects could be selected in viewports.

MAXX-17727

ShaderFX materials weren’t transferred properly when using the FBX format.

MAXX-17725

OpenSSL has been upgraded to correct a security issue.

MAXX-17680

Wrong decimal separators have been fixed.

MAXX-17669

FBX for 3ds Max plug-in presets were missing.

MAXX-17631

The file crashMax.dlu was built into the wrong folder.

MAXX-17550

ShaderFX nodes needed to be copied to user settings.

MAXX-17434

Base State material was resetting.

MAXX-17431

The mental ray renderer would hang when rendering an empty scene in an orthographic view.

MAXX-17342

It was impossible to rename a layer from the Layer Toolbar.

MAXX-17282

Opening the Layer Manager was slow when many objects were on a layer.

MAXX-17263

ActiveShade would cause a buffer overflow.

MAXX-17236

Customer Error Report: An issue with ChamferedFaces has been fixed.

MAXX-17235

Customer Error Report: A core issue with object display has been fixed.

MAXX-17210

The Crossing option for Window/Crossing selection was not working.

MAXX-17172

The Cloth and Garment Maker modifiers were not localized.

MAXX-17152

Scripting a Dummy object was not working.

MAXX-17101

Viewport focal-point sampling was not working.

MAXX-17097

Rendering with the mental ray renderer would cause a program error.

MAXX-17036

Backburner 2015 running as a service would cause an «adapter error.»

MAXX-17024

Rendering an area would not appear in the Rendered Frame window.

MAXX-16957

A change to Vertex Crease on the Ribbon would not update on the Editable Poly control panel.

MAXX-16813

Composite map: Tile offset was not working in Nitrous viewports.

MAXX-16798

The movie list on the Welcome Screen contained a nonsense string.

MAXX-16796

Nitrous viewports have been upgraded to support up to eight Composite map layers.

MAXX-16767

Opening Layer Explorer with 1,000 layers was slow.

MAXX-16766

FBX import: Normals on skinned meshes were being ignored.

MAXX-16678

The installer for the plug-ins to exchange data with Adobe After Effects did not install the right files.

MAXX-16468

The animated Tours on the Welcome Screen were not localized.

MAXX-16407

Display By Layer was not correctly displaying layer properties.

MAXX-16387

Customer Error Report: Error opening certain files. This has been fixed.

MAXX-16241

Scene Explorer would generate a MAXScript error exception when Esc was pressed.

MAXX-16140

Scene Explorer: The object list would not resort when a file was renamed.

MAXX-15964

Workspaces wouldn’t load mnux.cfg files.

MAXX-11987

Customer Error Report: An error in Skin has been fixed.

MAXX-11011

CAT: A rig arm would not stretch with IK.

 

\ Комментирование и размещение ссылок запрещено.

Комментарии закрыты.